Forum: Poser - OFFICIAL


Subject: SR 3.1 and weight map handling?

Cage opened this issue on Dec 14, 2012 ยท 8 posts


shvrdavid posted Mon, 17 December 2012 at 8:55 PM

I am not sure if it is a bug or not.

Technically all the vertexes in the center line of a character should be at 0 on the x axis, but very few actually are.

There must be some play allowable because some characters will work with certain routines and not so well with others.

Characters that don't have any vertices on the center line can wreck havoc in many 3D programs when running scripts/utilities, including Poser.



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