RorrKonn opened this issue on Dec 17, 2012 · 83 posts
Paul Francis posted Tue, 18 December 2012 at 12:11 PM
Good question - it's something I personally am always striving for, and the more my renders look like paintings, the happier I am!
What makes a painting look like a painting is pretty subjective, though and there's probably as many different answers to that question as there are people on the planet! For me the key is the lighting (as ever) and the composition/camera angle. Nowadays it's pretty easy to get lighting that looks like a photo but to get the lighting that I consider to be reminiscent of a painting takes a bit more work. Probably more contrasty and dramatic than someone who is going for a photo-realistic appearance would be happy with, with stronger colours from a similar palette. If you study great, dramatic painters you'll see that they tend to restrict themselves to a limited palette of colours in a picture, too, so that's soemting else to aim for.
Postwork, ah, postwork, the elephant in the room. My attitude is - "why not?" So I do. The image on the left is a raw Poser render that I think is pretty painterly in tone, colour range and composition, but it can certainly benefit from some postwork, as on the right. I find that a basic render is just too clean-cut to look like a painting, so you can rough it up, plus you can also take away unwanted, distracting detail. Look at Frank Frazetta's work - one of his key signatures is his ability to sacrifice minute detail where it's not needed and concentrate his effort and the attention of the viewer on the bits that are important. That's tricky to pull off in CG without post, but is a dead giveawy (to me) that you're not looking at a painting. You can use lighting to highlight key areas and mask others, but sometimes postwork is both quicker and more effective.
As ever with CG and the Internet, everyone has their own answer; I know what works for me.
I think this is a really good thread, creative, informative and adult!
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