Starkdog opened this issue on Dec 15, 2012 ยท 76 posts
shvrdavid posted Thu, 20 December 2012 at 12:11 AM
Outfitter is a script that Cage wrote to transfer skeletal (joint and weight map) information from a weight mapped character to non weight mapped clothes that you already had for the non weight mapped version of that character.
It allows you to make Antonia 1.2 and Standard clothes work on Antonia WM, and Victoria 4 clothes work on Victoria 4~WM.
The scripts (Outfitter, and the one to build a WM character) require files that have the differences between the two characters skeletons. You can make it work with any character that was weightmapped using the same obj and grouping information.
If the two characters do not load in basically the exact same spot and shape (zeroed and no morphs applied), the scripts wont work for everything. You need something like Wardrobe Wizard or Crossdresser to do them if the characters are different wireframe wise, or are based on a morph of another character.
Antonia and Antonia WM are basically the same mesh, just like V4 and V4WM are.
I don't have Anastasia, so I can't tell you what would and wont work as far as what the scripts can do with that character. Anastasia is a morph, so some of it may work, other parts of it wont.
Maybe someone that has tried it will chime in on what they found in that case.
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