-deco- opened this issue on Dec 18, 2012 · 34 posts
Lyrra posted Thu, 20 December 2012 at 11:49 AM
I've been dealing with this issue fior years
My current approach and one I've been using since poser supported multiple runtimes:
Each figure gets its own runtime: m4, v4, milkids, k4, lycantropos, etc
Then separate runtimes for Props, Hair, Animals.
I actually split the V4 runtime into V4Clothing and V4Characters, since it got cumbersome. Some things like clothing get split into origin folders - DAZ, Rendo, etc since for promos I need to use content from that store only if I can. The Conforming Hair folder is sorted by figure.
Hair and clothign textures are sorted by item so for example all the Amarseda textures end up in one folder.
This way when I am not using a figure I simply pack up its runtime for storage.
Issues: addon textures for clothing/hair that are not clearly labeled as what item they go to. When installing dozens of items at once it can be ahrd to keep track of what goes where
Issues: some items installers go to multiple figures such as m4/v4
DS content dolders go next to their mathcing runtimes, with essentially the same structuring excepting Genesis content which has to go in the base Library folder.
For a while I used a poser database program, actually 2 of them - one for Purchases and one for Installed items.
I stopped using the first one when DAZ changed its store and the creator charged for updating the purchase update script.
I stopped using the second one for Installed items when I relised that the programmer had not accounted for removed items
My installation process for new content
1- sort the new acquisitions into holding folders by destination runtime
2- copy any items that have multiple destinations (m4/v4 characters, etc)
3- install all items to a temporary runtime in their holding folder. Delete any extra thing. Adjust folder names as appropriate. I dont care who made a thing, I care what it is called and what figure it goes to.
4 - add these new items to my existing runtime and pat the pose files & etc into shape.
The only thing I would like to do that I can't is deletion. How to remove an item and its associated parts without breaking anythig else. CRPro has this as an option, but it was cumbersome.
L