Believable3D opened this issue on Dec 16, 2012 · 178 posts
randym77 posted Fri, 21 December 2012 at 5:56 AM
Quote - Here's a thread from a while back - earlier days of PP2012. My typical hair node settings area in there.
Thanks. The shader I was using was very similar to yours (except blond). I adjusted it to match yours exactly (except the tip and root color, which I left blond), and also lightened the specular color.
It's not bad:
That's with the Envirosphere and one infinite light at 42%.
But I still prefer a glossier look:
That's with conventional lighting. Main light is at 110%.
After some experimentation, I think it's simply a matter of the light intensity. Setting the light bright enough to make the hair glossy washes out EZskin shaders. Not sure if anything can be done about this.