eltoro3D opened this issue on Dec 22, 2012 · 372 posts
JoePublic posted Sun, 23 December 2012 at 5:02 AM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2861023
The PROS of Genesis:Best rigging of any commercially available mesh
More natural default shapes for Vicky and Mike.
Unlimited one-click mixing ability between vastly different shapes.
On-the-fly UV-switching, geografted mesh expansions, use of legacy content like 3rd and 4th generation morphs and clothing.
No need for activation or morph injection.
The CONS of Genesis:
Low resolution mesh has less built in body detail.
SubD smoothing has high memory overhead.
Constant presence of all morphs has high memory overhead.
One-size-fits-all rigging unless additional fix morphs were created for that character.
No "full integration" into Poser. Current importer breaks single axis scaling.
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People will have to decide for themselves wether the pros outweighs the cons for them or vice versa.
Personally, I decided I've waited long enough and started weightmapping David-3 and SP3 instead:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2861023
While the DSON-importer is quite remarkable, it is still a far cry from the complete control I have now over my figures in Poser.
I had hoped for the new Genesis teens to be a tipping point for me, but they are quite underwhelming.
So, while still being "mildly interrested in general", I would need to see native full integration into Poser for Genesis to spend more time with it.