gohanf22 opened this issue on Dec 23, 2012 · 11 posts
Teyon posted Mon, 24 December 2012 at 10:18 AM
Seriously, how hard have you looked? It took me all of 5 seconds to google "How to model clothing in Maya" and I came up with you tube videos on it, a written tutorial, images, workflow ideas....the works.
Try harder.
Also, as previously stated, the basic concepts of polygonal modeling are universal, you just need to know the tool you're using well enough to adapt tutorials for other programs. So if you find a tutorial on modeling clothing in Max, LightWave, Silo, Modo, whatever, the ideas are the same.