ElZagna opened this issue on Dec 20, 2012 ยท 33 posts
ElZagna posted Tue, 25 December 2012 at 12:09 AM
Well, I spent a good chunk of the day experimenting with my conforming outfits, and I discovered a thing or two.
Some outfits require the "Include morphs when conforming" box to be checked before they will conform to the model. Some don't. I can't see a downside to having it checked always, so I'm puzzeled as to why that isn't the default.
Outfits ALWAYS need the "Include scales when conforming" to scale with the model.
The oddest thing was that many of the outfits conformed to the model even when they weren't properly conformed. In other words, I would load Vickie, then load an outfit but not conform it to Vickie. I would then move the outfit off to the side a bit and then turn the dials on some of Vickie's morphs, and the outfit would respond to that just as if was actually conformed.
Some outfits had morphs that conformed just fine with the matching model morphs, but the dials were hidden, so you had no way of knowing which morphs would work and which wouldn't.
So tomorrow I'm going to see how the morphs get carried over to the outfit.
OS: Windows 10 64-bit, Poser: 10