Forum: Poser - OFFICIAL


Subject: Why Still Victoria Products

eltoro3D opened this issue on Dec 22, 2012 ยท 372 posts


JoePublic posted Thu, 27 December 2012 at 8:19 AM

"Since Genesis is a Descent polycount Subdividable mesh.
Genesis does have the potential to do more then the ridiculously high polycount unimesh."

Sorry, but Genesis' low res SubD mesh is definitely one of it's biggest disatvantages. Low res might be necessary for animation, but for the typical Poser still render it creates more problems than what it solves.

You loose quite a bit of body detail without an elaborate displacement map. Which can mess up joint deformation and needs to be character specific.

And which hardly anyone here can create by himself. As opposed to dial spinning a high res bodymorph.

Using a 45.000 poly "hybrid" body (High res body with low res head) and the "old fashioned" injection tech (without the dreaded "activation") would have been a much smarter and straightforward way to solve some of Genesis problems.