kimbersue opened this issue on Nov 25, 2012 · 5 posts
diomede posted Thu, 27 December 2012 at 8:58 AM
I am having a related problem so I didn't want to start a new thread. I have had success using wardrobe wizard in the past, so I think I am just missing a step. I use P9 SR3, not pro.
I loaded the P8 Alyson figure (not the weightmapped version). I used the fullbody and other morph dials to create a character. After I had the figure the way I wanted it, I spawned a morph for each element and named each morph Adelle. For the figure, I created a full body morph called Adelle. I renamed the figure Adelle in the properties tab of the body. I zeroed the elements, then set the full body morph named Adelle to 1. It looked fine, and I saved the figure to a character library in a runtime I created called sketch.
Attempt 1. I closed out and started a new file. I loaded my P8 Alyson "Adelle" character in the scene. I started wardrobe wizard. I found the P8 leotard in the P9 runtime, and set the destination to my sketch runtime. I checked the box for pants, etc clothing type. I made sure the force reanalysis, keep existing morphs, and add full body morph boxes were checked. I set it to convert from P8Alyson to P8Alyson. Wardrobe wizard generated the new file in my sketch runtime but did not include my "Adelle" morphs.
Attempt 2. I tried using the wardrobe wizard "load" utility and navigated to my "Adelle" cr2 file in my Sketch runtime. Wardrobe wizard said that "Adelle" is not a supported figure type, even though the Adelle character is just a morphed P8 Alyson. Similar results when trying to use the WW analyze full body morphs utility.
Where am I going wrong?