Tarkhis opened this issue on Dec 29, 2012 · 8 posts
Tarkhis posted Sun, 30 December 2012 at 3:53 AM
Well, I'm making progress. I seem to have fixed my problem for now. Went back to an earlier save, rebuilt part of the mesh and then completely remapped the UV from scratch. Below is a test render with a simple checkerboard pattern I used to check for distortions. It seems okay.
I still have no idea what caused the earlier problems. I can only assume I must have hit a hotkey or something while working on the UVMap and done something without being aware of it that introduced problems into the map / mesh.
Anyway, with the problem apparently resolved I'll get back to finishing up the project.
On question, is there any notable difference between importing OBJ files in Poser 6 vs Poser Pro 2012? I'm hoping to upgrade later this year. Could it have been a flaw in Poser 6 that caused the problem? I'm still puzzled since the original I made as well as the one above rendered fine in Blender, but the first mesh had problems when imported to Poser 6.
Thanks for the advice, always appreciated.