jonnte opened this issue on Dec 30, 2012 · 2 posts
jonnte posted Sun, 30 December 2012 at 10:48 AM
Ok here´s some more "clues".
It seems like it´s the thigh bones that is the problem. In the Exportation process it switches the orientation of the rotation. So if I have x-rotaded my thigh +47 it is rotated -47 after export/import to C4d.
hmm... strange..
"Guns
don´t kill aliens, big steampowered weapons kill
aliens"