Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


lasserine posted Mon, 31 December 2012 at 5:58 PM

Quote - > Quote -   Oh, I already let it run for 17hrs and had to readjust the materials.

Here it is, and it is rendering more.

The reason why this is taking so long is simply that you don't have enough light in the scene. The rendering will not work with just the fire and the Christmas tree lights. That is an impossibility with photography and so it is for Lux. If you were using a camera you would get a very grainy picture. That's exactly what you get with Lux, for the same reason.

When setting a scene you need to think like a photographer. Cameras don't see in the dark as the human eye. That's why all low-light scenes are always completemented by quite a bit of additional lights that are not seen in the frame. Every movie is shot in that way and almost all professional photos are shot like that. You could set the exposure to be much higher, possibly ISO 1000, shutter at 1/2 second and iris to f2.0, but that will probably overexpose the visible lights. 

That scene is simply set in a way that it will not render. You need to work at it as you would if you were using a camera.

A possible solution is to place a rather large mesh light at the top and set it to be on a separate light group. In that way you will be able to adjust it dynamically in Lux. Set the gain to 0.5 and try again. It should clear considerably in a matter of minutes.

Remember that you cannot "shoot" a scene like that with practical lights alone, it need to be staged as a photo. Once you start using that approach the your rendering time will be a much more acceptable.

Hope this helps.

 

I do have a soft box in the scene that is facing the same way as the camera.  Should I increase that more?

Love the plugin.