Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Pret-a-3D posted Mon, 31 December 2012 at 9:23 PM

Quote - What is a good skin gloss?  It is set at 8500, which is somewhat high.

The value of gloss cannot be set by itself. I cannot enohasize this enough. I see this mistake all the time. Glossiness cannot be set by itself, it depends on the specular color. More exactly the brightness of the specular color. These two values work together and they cannot be taken apart.

 The beightness of Specular determines how much light is reflected by the material. The Glossiness strength sets hiw polished the surface of the material is.

On top of this, the values need to be adjusted per type of texture and lights used in the scene so it's important to understand how the work because there are no recipes.

You can get a detailed description of how this works in my "Make Your Own Reality" course.

Cheers.

Paolo

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