Forum: DAZ|Studio


Subject: PD Gabriel

Ghriogair opened this issue on Dec 31, 2012 ยท 13 posts


Medzinatar posted Tue, 01 January 2013 at 2:50 PM

Is interesting problem for DS. I used the masks in ambient and displacement and also on a geometry shell. Not quite satisfactory to me, but maybe more work will get better result