eltoro3D opened this issue on Dec 22, 2012 ยท 372 posts
Eric Walters posted Tue, 01 January 2013 at 3:52 PM
Here's an example: I added Genesis to a scene-my Genesis has MANY morphs installed btw. Then I added Alruna Armor- conformed- then applied Transfer Active Morphs. This process took 18 minutes. Largely because it projected the (non-effect) of dozens of irrelevant morphs on every piece of armor. Example: Eyelash Length-on Boots! If there was someway to Project only foot and leg morphs on the boot-it would save a LOT of time. The same is true for every piece of the armor set-it will project EyeIrisCorrection on Boots, armpieces, pants, etc.
When I had base genesis only-it had far few morphs to project.
My computer is a bit old-but does have an Intel Xeon 4 core 2.66 Ghz processor-
Genesis is the center character in the render. About 10 minutes to import and conform the armor- and just under 18 to make the clothing fit.
And so I have not switched my V4 characters to Genesis....