Ghriogair opened this issue on Dec 31, 2012 ยท 13 posts
Medzinatar posted Wed, 02 January 2013 at 2:04 AM
For each material zone I apply the tattoo mask as follows
displacement strength 100%, 0 min max 0.3
Ambient color - no mask - just choose color. for this I use RGB 0 117 175
Ambient strength, use mask and crank value to 300% . you have to change limit in parameter settings
Subsurface color - use mask and set color to same as ambient color. subsurface strength is 50%
You can change bump and specularity to personal pref without influencing tatt too much.