Forum: Poser - OFFICIAL


Subject: Props on Poser pro 2012

mgtcs opened this issue on Jan 02, 2013 ยท 16 posts


lesbentley posted Wed, 02 January 2013 at 11:01 AM

Quote - how to make redistributable props using Poser Pro 2012

As others have said, you can't actually create geometry in Poser, and I think the Poser primitives will be under copyright, so you probably are not allowed to distribute anything made using them.

So, you need to construct your geometry in a modelling application, and export it as an OBJ file.

Once you have made the geometry, you can import the obj into Poser (File > Import > Wavefront OBJ).

Once the obj has been imported into Poser, it will have been automatically converted into pp2 (prop) format, and you could at this stage save it to a Props library palette. However there are some things that you might like to do to it first:

You can set the location of its 'origin'. The 'origin' (aka "Center Point") is the point around which the prop will pivot when rotated. To set position of the origin, open the Joint Editor, the position of the origin will be displayed as a green cross-hair. You can either drag the cross-hair with the mouse (usually best to be viewing through an orthogonal camera when you do that), or you can enter the coordinates (in Poser Native Units) into the numeric fields. Once you have the origin where you want it, do Memorize Element (Alt+Ctrl+E).

Another thing you may want to do before saving the prop to the Props palette, is to set up the materials for the prop. You do that in the Material Room, you can do set things like the Defuse and Specular Color (colour), and apply images as maps, eg texture maps or transparency maps.

Once you have done those things, you can save the prop to the palette, and you are then ready to package it for distribution. But that is another story, and I will let someone else tell it.