Forum: Poser - OFFICIAL


Subject: What percentage of poser renders actually have proper faces for v4?

trepleen opened this issue on Jan 02, 2013 · 270 posts


Wonderland posted Thu, 03 January 2013 at 8:03 AM

Attached Link: Sample of one of my sci-fi chicks with lots of post work

> Quote - I agree.  I do sometimes try for celebrity likenesses, and I usually include some asymmetry in all my renders, at least of expression, just because I think it makes faces look less creepy, but I don't go for "realistic."  IMO, Poser is now capable rendering images that are deep in the "uncanny valley," and I generally try to steer clear of that.  Though it's not easy.  I've been using Poser so long that I'm used to it, and only dimly aware of how creepy normal people find many Poser renders.

 Yes, I agree completely. Many vendors have incredible realism in their characters, but what can you use it for except some creepy form of porn? I use TONS of post work to make my characters LESS real and more 2D hand painted. The uncanny valley thing is something I hear all the time including from top digital fx people who work on major movies here in Hollywood. I live in LA and meet a lot of big CGI pros and they are all against character realism. Although it can work well in gaming, not so much for feature films and selling art. People would rather buy photography of real people than digital ones to hang on their wall. 

The whole great thing with Poser is that you can create FANTASY, something beyond and very different from what photography can do. You can create aliens and fairies and monsters, oh my! I tend to focus on beautiful women, but highly stylized, clearly and purposely, not real looking. Although many people look at my art and think I'm just Photoshopping photos of real human models... V4 can look VERY real, but why do you need it?

ART BY ALICIA HOLLINGER

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