Pret-a-3D opened this issue on May 14, 2012 ยท 8453 posts
Pret-a-3D posted Thu, 03 January 2013 at 10:54 AM
Kim, that doesn't matter for now. I was askin J(ason) just to verify my assumptions. I might provide explicit control over the coat's IOR in Reality 3. For now it's not an issue because Reality 2 sets it at 0, which means that the IOR is automatically calculated from the specular color. Just keep in mind that the specular color should have a moderate brightness, for better results.
Paolo
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