Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
bobvan posted Fri, 04 January 2013 at 5:57 PM
Quote - > Quote - It is VERY important to remember that almost nothing you encounter is going to have an IOR much higher than ~1.5, which would map to a spec color of about 55 in Reality. Going much higher tends to make things bizziarely semi-mettalic.
J, is that relegated to just the specular, or the top coat as well?
With specular, I do keep mine well under 50 in most cases, especially on skin.
The top coat, on the other hand, I will stick to my numbers! Five of these characters have crazy values for top coats and, I think, look decent.
Intersting this looked like UE render to me hance the comment on D/A