eltoro3D opened this issue on Dec 22, 2012 · 372 posts
wimvdb posted Sat, 05 January 2013 at 3:31 PM
Quote - > Quote - So that is only the mesh and how it is build. I am sure they can build similar quality meshes themselves. In your definition the lowres V4 would have done just as well?
I still have it around - in several levels of subdivision
That's the kicker.
They rag us for using Poser ,Studio.
But when they need a character where do they go ? Poser ,Studio.
Maybe a handful 5 to 25 the could make Vicky ,Micheal.
The other 499,975 can make some killer cars.
The handful 5 to 25 could spend weeks making one mesh like Vicky ,
but then they would half to spend a few more weeks making Micheal.
Then weeks making close etc etc.not about to go low rez vs genesis
every one is free to use what every they want :)
Ok, so it is all about the mesh and the clothing. But the whole cloth fitting thing, the morphing transfers, the triax weightmapping system are all tied to DS.
So to be able to use the clothing and morph sets and rigging, they need to implement something similar to the DSON importer (at least someone has to do it).
Or are they only interested in the unmorphed figure and clothing meshes? If that is the case, they could have gone for the lowres V4 and M4 - With genesis they get a neutered mesh as default.