Forum: Poser - OFFICIAL


Subject: Memory problems

piccolo_909 opened this issue on Jan 05, 2013 ยท 12 posts


piccolo_909 posted Sat, 05 January 2013 at 5:52 PM

Yeah, the horde werewolf takes a lot of memory. Other people i talked to said that it's normal. In most cases, i can get 2 werewolves to render if i reduce the raytrace bounces to 1. What impact on quality does this have though from reducing the RB from 2 down to 1 for a simple scene?

And does rendering it till it stops, then area rendering the rest of it (this combines both renders into one) seem like a good solution for now?

This problem also completely disappears when using depth map shadows, but i don't really like using those anymore =P