Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


StevieC posted Sat, 05 January 2013 at 7:37 PM

Quote - This only was a test but I liked how Justine turned out, so here she is..

Used one huge curved meshlight which I 'bended' with two deformers so it would light up the entire scene.

Very simple scene though.. Two planes (pure white) for floor and backwall and there is Justine awf cuz. Altered her materials a tad.

Used a Top Coat of 255 243 178 (soft yellow) for all of her skin and changed her pupil settings to Glossy, Diffuse color 0, Specular color 101 101 101 and a glossiness strenght of 9215 to get additional reflections.

One of my directives was to get a more natural skin tone, overall realism and also I wanted to make the render fast. Well fast it was.. 35 minutes in all. Barely did any postwork on this one.

Will be using the 'white room' pricipal some more in the next few days. Lets see what comes out of that. :)

 

'Justine'

[/quoteAbsolutely Stunning!!!! Any way you could ilustrate how you "bended" the curved mesh light? I love this lighting! Extremely photo realistic!