Forum: Poser - OFFICIAL


Subject: What percentage of poser renders actually have proper faces for v4?

trepleen opened this issue on Jan 02, 2013 · 270 posts


vilters posted Sun, 06 January 2013 at 3:02 AM

The question was; Why do all V4 faces look alike???

I showed that :

1: You do not NEED a V to build a character.
If the end user takes the time he/she can make about any figure out of any mesh.
Some creators made beautifull characters for other base meshes then a V.

2: You do not NEED a zillion poly's to build a character or to morph a face.
Again, it does NOT take hi poly count to get a usable result.

3: But I am against the adoration of a mesh, that is not THATgood at all to begin with.
A mesh that only became popular in a time where there was NOcompetition for too long a time.

4; But I understand it is a lost cause.

Nobody else want to cook any more.
Everybody goes to Mc Donalds.
And then complains why all the food tastes the same.

Happy Posering.

Tony

 

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!