Forum: Poser - OFFICIAL


Subject: Body Part Limits

Teyon opened this issue on Jan 06, 2013 ยท 33 posts


shvrdavid posted Sun, 06 January 2013 at 5:47 PM

I use limits a lot when animating.

What they are set to depends on what I am trying to animate, they always seem to be conditional.

I don't use them when setting up/modifying joints in a character so I can bend the joint as far as wireframe and type of joint setup will allow. If you can get the joint to look good past what they normally bend it will look fine with limits setup and on.



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