Forum: Poser - OFFICIAL


Subject: Fugazi1968, I need your help!

Starkdog opened this issue on Jan 05, 2013 · 11 posts


Fugazi1968 posted Mon, 07 January 2013 at 1:47 AM

Seems I'm a little late :) sorry about that.  The displacement trick is awesome, an excellent idea and solution.

otherwise it's a combination of mesh density, as previously mentioned and collision offset.  Collision offset defines how far your mesh will get to your cloth.  If the mesh is too low a density then you will need a higher figure, probably somewhere between .5 and 1, with a higher density you can go below .5.

If you are getting poke through at a collision offset at 1 then the mesh is too low.

That said :) the displacement trick is really awesome, I'd go with that :)

John.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D