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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)
Nice idea. I have a product like this for V4, but since I use genesis mostly now, I do miss the added control, especially in extreme situations. if a character is upside down, there isn't much of an option for inverted gravity with existing morphs, even with limits off.
Please find a way to sell it here. I like the renderotica store, but with no paypal option, I can't purchase.
Regards, Michael
It is going to be sold here and there:) I can't wait to show what this product can do, but its not finished yet. I will do that as soon as I finish the impact morphs.
The universal breast impact system is complete.:) Instead of posting pics I am going to make a video showing how this product works.:) It's best seen in motion so you can see the morphs work:)
Content Advisory! This message contains nudity
Content Advisory! This message contains nudity
Finished the video. Nothing fancy. Its purpose is to show you what can be done with this product and get an understanding of what the morphs do.
When this is complete, I will also be including a morph combination chart so you don't have to go through trial and error for certain results.
Just watched the video, nice work. I doubt that I will get as much use out of them as I thought. watching the video, the starting point seems to be saggy real breasts which will behave differently from less saggy/implant ones which I prefer. I can get decent movement with existing morphs, genXV4 morphs and deformers, but when totally upside down, that has always been the biggest issue and in the video there was a very distinct gap/indent on the upper slope when pushed up which works well for real breasts, but not implants since they are more firm (think Y transistion of the complete breasts intact with just the base deforming)
It looks like a great product, just hoping for more functionality than what I saw in the video. I think if you look at it with extreme movement of the breasts in any direction instead of simple fixes to poses, it will have more functionality and appeal to a wider group of users, just a thought. keep up the great work!
BTW Love your free hands and feet fix for genesis, use them always.
Regards, Michael
Well, I duplicated breast movement I like, so I did not dial everything to the max. If you look at the first part of the clip where I demonstrate the individual morphs you will see more rapid movement. Breasts in real life do not really move all over the place like you see in the hentai clips lol. But if you take off the limits you can achieve exactly what you want. What was showed in the clip was just my preference of how I like breasts to move. You can make them move anyway you want. I tell you what, I still have two weeks on this, I will make some extreme upward breast movement controls. Also I have never gotten good results with the Genx morphs and deformers cause they distort mixed breast shapes or ones not designed for it. Thats why I started this project. Most of them are designed for a particular shape, mine is designed for universal shapes. Post me an example of upward breast movement you like and I will make them:)
Content Advisory! This message contains nudity
Quote - You mean more like this? I just chose a more inflated breast shape instead of a NGM one like in the vid. And I didn't turn limits off. She would hit herself in the face if I did LOL.
LOL, no, those are scary and to torpedo shaped, LOL. I really don't have an example, just going by what I have seen/experienced (used to DJ at a mens club) and most of that is with implants and not natural. Movement really depends on the girl and the amount of elasticity the skin has. I have seen implants that do nothing and I have seen ones that move like natural ones.
I agree that deformers and genx morphs don't do genesis much justice hence my interest in what you are doing. I have a FBM I did that has the perfect breasts "IMO". Yet when I apply a gravity morph, or natural morph, they lose their over all shape, which is what I don't want. I want them to retain their shape yet move up and down, with just the base area being deformed. I experimented with a 3D implant and placed it under the skin and turned on collision. The experiemnt worked perfectly, but since collision in DS is still lacking, you can only do so much with that and size is limited. That is the best way I can describe what I am after. Either way, I'll be checking out your product, thanks for your work with genesis, it is appreciated.
Regards, Michael
Ahh ok cool.. I see what you're getting at. You are very right about elasticity in the skin and how certain breasts don't move at all. Either way, I found with this set you can control movement accordingly and still retain the shape. The rotational morphs along with the movement morphs makes sure of that. Thanks for showing interest:)
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I started a thread here in case I want to show pics Daz will not allow. I love breasts and glutes. I have all these fantastic morphs sets for Genesis but no way to control the movement. So I decided to make something that does just that. The basic idea is you can control Up, Down, Left, Right, In & Out on each side of the breast and glute. With these combinations you will have full control of the movement. It will also contain secondary morphs such as twisting and angle etc. The hard part is making them compatable for all types of breast/glute shapes. You can view the original thread here.
http://www.daz3d.com/forums/viewthread/14108/P15
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