Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
BradHP posted Mon, 07 January 2013 at 4:02 PM
Quote - Hey Brad, if you're really interested in animation, check out what you can do with motion capture. Carrara is great and such, and I really admire the particle/physics utilization, but at the end of the day, frame by frame is still really, really taxing on both time and computer resources (where rendering is concerned).
I can't recall the site of the top off my head, but there used to be a company that went belly up some years ago and following, all of their mo-cap files went up on the net. The format was in .bvh which can be used with most modeling programs (and blender, if you ever try that).
Not withstanding, I happened to scoop up the iPi recorder program when it was free. I haven't tried it, but the idea is that you use the ps3 eye cam to record your own movements and translate them into daz-usable mo-cap animations. Sounded super slick, but I didn't have the eyecam to see if it worked. Just another option...
Baby steps. I went to Carrara because of how easy it is to throw my Daz content into a scene (and I have tons of it to play with). This is giving me a chance to learn some animation and modeling in the same program. Just bringing a Daz model into Carrara model room has given me some new insight on this stuff is built.
Hopefully after a few months I can move on again to something bigger and better like Blender, 3DS Max, Cinema 4D, or something else that looks incredibly complicated.