Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 6:08 pm)
I haven't checked but I have a feeling it might need extra memory. The long hair I did for Miki was double what shorter hair needed. It also takes a while to drape.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
One thing I have started doing is altering density after doing my draping. In other words, drape with a relatively little amount of hair and then up the density for the render.
It's not foolproof--you can end up with hair going astray a little (or a lot, YMMV), but it's well worth trying as an aid to your system. (Unlike changing hair length etc, altering density and hair thickness does not lose your styling and draping.)
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
I do that too Believable3D.
ย
Oh, and please dont use the kink dials.ย they are shocking additions to the hair room.ย while they work ok for making TINY kinks in hair at a low scale, kink is not applied to the hair during dynamic calculations, meaning the end result will almost always have hair inside the object it draped onto thanks to kink been applied afterwards.
Use the twist styling tool thingy instead. then they are twisted during calculations too. Position Force will keep them swirly if set right
TemplarGFX
3D Hobbyist since 1996
I use poser native units
Quote - One thing I have started doing is altering density after doing my draping. In other words, drape with a relatively little amount of hair and then up the density for the render.
It's not foolproof--you can end up with hair going astray a little (or a lot, YMMV), but it's well worth trying as an aid to your system. (Unlike changing hair length etc, altering density and hair thickness does not lose your styling and draping.)
I do that, too.ย All of the Styling Controls except Verts per hair can be adjusted after running a simulation.ย If you don't like the effect, you can just change it back.ย There's no need to run the sim again.
Wow, this is a blast from the past.
Did anyone ever make dynamic hair skullcaps?
I never did figure out how to get dynamic hair shaders to play nicely with EZSkin. Dynamic hair is easier if you can use textured skullcaps underneath, to hide the bald spots, but dynamic hair looks so different with Poser's advanced lighting. Skullcap textures that matched dynamic hair shaders in older versions of Poser don't look remotely the same color.
I made these skullcaps for Dawn and Vicky. You can use them however you want, even if you want to sell or give away the hair you've made.
https://www.renderosity.com/mod/freestuff/skullcap-for-genesis-2-and-vicky-6/74500
https://www.renderosity.com/mod/freestuff/skull-caps-for-dawn/72208
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
October, 2017 ... any other dynamic hair work out there? Carodan, paging Carodan ...
Here's my contribution ... click the link for an animation --> V4 with golden hair ...
operaguy posted at 4:42PM Fri, 13 October 2017 - #4315985
Jafo, are the 'tails separate mesh? Parented to head?
Yes, there's a medium rez disc at the end of the rubber bands, the model is a conforming figure. The other parts of the 'head hair' model began as dynamic but I converted it to geometry with a hair-to-mesh utility I downloaded a few years ago, its pretty high-rez but my 6yr old system doesn't have a problem with it.
Y'all have a great day.
operaguy posted at 5:47PM Fri, 13 October 2017 - #4315993
Did you model that? Available?
Yes I modeled it a few months ago(except the rubber bands, they're a stand in I 'borrowed' from another model) its a WIP ,if you're interested I can finish it up with some improvements( dynamic bangs and flys maybe) and make it available.
Y'all have a great day.
And here's one from last year, going for a bit of medieval look with grey hair and beard. The last one has postwork.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
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WOW, I would pay for that.ย your long hair is the only one I have seen for V4 that actually looks good!
TemplarGFX
3D Hobbyist since 1996
I use poser native units
167 Car Materials for Poser