face_off opened this issue on Sep 18, 2012 · 323 posts
face_off posted Wed, 09 January 2013 at 6:56 PM
get realistic and bright looking eyes, specially with reflection eyes on daylight environment.
As Wim said, PMC is the preferred renderign kernel for figure, so use that.
Which figure are you using? Eye surfaces vary between figures (some have an eye covering over the whole eye, and some only over the iris).
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