bloodsong opened this issue on Jan 11, 2013 · 21 posts
bloodsong posted Sat, 12 January 2013 at 12:23 PM
@marks
yes, only the upward facing drops seem to be affected. that's why i think it's some sort of reflection or... refraction, maybe? i want to check these other tests before i muck with the camera.
@moriador
if i render without SSS, the drops are still discoloured, but more black instead of red.
@h:
okay, rendered with just my main light (it's a point light), still red.
well, the specular-only light only gave me a greyscale rendering. it looks okay for what it is...?
HDIBLVFXwhatever light only. still red.
uh... what does that mean? :/
okay, more tests...
moving the camera...
well, the drops on the top of the arm there seem more white/clear, but i do see red edges towards the top/back. and those vertical ones behind the hand, those still look like knife cuts. :X
rendering with no displacement...
well... ah, there is no displacement. it's a bump of 0.000127.
let me try turning off the reflection...
no... still red.
i'm stumped.