Forum: Poser - OFFICIAL


Subject: What percentage of poser renders actually have proper faces for v4?

trepleen opened this issue on Jan 02, 2013 · 270 posts


JoePublic posted Sun, 13 January 2013 at 5:48 PM

"It seems that many poser users, daz too, don't want to get realistic, in fact they veer away from it violently as if satan himself were leading the cause for realism, because they want to create pure fantasy, not a blend of real world and the ethereal."

Yeah, what a strange and worrysome concept : Making the virtual model of a real life item actually look like the real life item it is meant to represent.

Scale modellers will bite your head off if you put a wooden two blade propeller on a Spitfire Mk II because only the earliest Mk I's had one.

Or if you overlook that an early German Panther Ausf D tank had only 16 bolts per boogey wheel instead of the 22 of the later Ausf G.

They will also happily dismiss a scale model of a Ferrari as a mere "childrens toy" if the manufacturer couldn't catch the distinct shape of the original.

Also a client wouldn't be amused if an achitecture model of his million dollar project would be based on eyeballing and guesswork instead of sticking to the exact measurments of the real world building it is meant to represent.

In short, "toys" are models where resemblance to the original item is (sometimes deliberately) loose.

Models OTOH are representations of real world items and the closer, the more "true to life" the model is, the better it is generally considered.

Yet, when it comes to Poser (and often CGI in general), all this flies out of the window in the name of "artistic expression".

But in reality, it's just marketing.

Now, I don't mind if it is done deliberately to represent an anime or a comic book character. I'd love have a range of toon characters for Poser that are of the same quality as for example the "Incredibles".

But I don't like that sneaky advertising photoshop nonsense. The stuff they do on glamour mag covers, pandering to the lowest common denominator because "reality" isn't "glamorous" enough.

Don't try to sell me 8 to 8.5 heads tall Vicky and Mike as "realistic", because they are not.

Be honest enough to sell them as "idealized" fashion dolls, not as "realistic virtual representations of actual human beings".

This "wanting to have your cake and eat it, too" attitude is what makes me angry.

Realism doesn't mean ugly and ignorance of human anatomy is not an artistic statement.

If you want to render toons, then use toons.

Heck, if you want to render default Vicky with trout lips and a button nose, by all means, do so.

Just stop calling what you do "realistic". It's annoying to those who know better and makes you look stupid and ignorant.