Forum: Poser - OFFICIAL


Subject: Load external displacement maps to a model in zbrush

aldebaran40 opened this issue on Jan 14, 2013 · 6 posts


Teyon posted Mon, 14 January 2013 at 9:14 PM

UV's in ZBrush are flipped along the V axis.  Keep that in mind. You can flip textures in the Texture menu.