Forum: Poser - OFFICIAL


Subject: Load external displacement maps to a model in zbrush

aldebaran40 opened this issue on Jan 14, 2013 · 6 posts


aldebaran40 posted Tue, 15 January 2013 at 8:44 AM

Quote - UV's in ZBrush are flipped along the V axis.  Keep that in mind. You can flip textures in the Texture menu.

 

I had completely forgotten about that, now I see why my tests were a complete failure, thanks for the warning , I will try again