mysticeagle opened this issue on Jan 11, 2013 ยท 85 posts
monkeycloud posted Tue, 15 January 2013 at 5:49 PM
Quote - @monkeycloud...
yeah, the response to the challenge has been pretty underwhelming. Off the top of my head I would normally have chosen something more dark and Lovecraftian which would be more in line with my tastes. I chose the subject that I did in an attempt to give voice to a seemingly popular sub-culture in Poser... who knows?
Thought that spaceship interior with the wall props that you made was really excellent BTW.
Tell me something, where do you get that awesome BBglossy shader anyway. Is it only available through the dreamland models stuff?
As an observation, BB's absence around here has left quite a vacuum in terms of complex Poser technique threads. Hopefully he returns... There used to be so many tutorial threads, what happened?
Well, my forum challenge render may have some bits of dark in it... he he...we'll see how well I do at resisting the temptation...
I know... I must work some more on that sci-fi set. I've learnt a lot more about modelling since I did the bits in that render I posted. Will have to try and get that done soon!
I think BB is just busy with real life work... or, well, who knows.... perhaps the next generation of Poser super-shaders...
He sent me copies of his W.I.P. BBGlossy2 and BBCandyPaint shaders to play with, a couple of months or so ago... so I've been playing with them... and yes, they're awesomeness exceeds superlatives, in my opinion ;)
Been quite busy with other, real life stuff myself though tbh, through November / December time... so not managed anywhere near as much Poser / CG time as I'd like.
Other than that, yes, a lot of the shaders I use are from the Dreamland Models / Bagginsbill vehicles / sets too.
Here's Lulubelle with my latest attempt to get a wool-mix carpet effect on her fleece... it's using BB's Candy Satin Flame shader, from the BBCandyPaint set, with Noise node displacement and just various Clouds / Spots and an Edge-Blend node, all blended, modulating the diffuse color... I started off with the shader in this thread at RDNA though, believe it or not...
...something about the idea of her fleece being made of wool-mix carpet appeals to my sense of the subtly surreal... the gently grotesque.
Perhaps I'm at risk of going a bit Koons with this one... although, I think I'm still some way off that.
The material on the face and ears etc is from the BB / Dreamland Car Patio set... called simply "Cloth"... I've just tweaked the diffuse of that with an Edge_Blend node.