Forum: Poser - OFFICIAL


Subject: What percentage of poser renders actually have proper faces for v4?

trepleen opened this issue on Jan 02, 2013 · 270 posts


templargfx posted Tue, 15 January 2013 at 9:14 PM

Well, firstly the hair, while strand based it looks terrible so Im not even going to discuss that LOL

 

I find the general shape of her head to be quite good, sure she looks like a supermodel, but I dont think she looks like an unrealistic one.

The biggest issue for me when I look at this image is the skin.  its too monotone, too flat, and too smooth. The  colour is off and there is no SSS. The Lacrimals are way too bright, and there is a great lack of depth and reflection on the eyes.

but it comes down to the skin. or more accurately the Diffuse and Bump maps in use.  The Diffuse map has little to no variation accross the entire body and the bump map is very unrealistic, which is why its so subtly applied.

I think the lighting in the scene is quite good, and is simulating a daytime scene quite well.  This image was created before poser had different light falloff types, and that gives the lighting too much of a uniform look, which only exasperates the monotone skin issue.

TemplarGFX
3D Hobbyist since 1996
I use poser native units

167 Car Materials for Poser