trepleen opened this issue on Jan 02, 2013 · 270 posts
carodan posted Wed, 16 January 2013 at 2:38 PM
Quote -There are many factor which make a face believable. Not only a good morph and expresiom, but the texture, the actual shading, the lighting and maybe the render capabilities all come into play.
I think this one is pretty convincing. Is this a proper face? I don't know since I have no idea what a proper face should be.
Very nice render, and a believable face.
Ive started sculpting a face using some references i took today. Boy is it slow going.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com