trepleen opened this issue on Jan 02, 2013 · 270 posts
templargfx posted Wed, 16 January 2013 at 11:11 PM
I can see the original question as meaning two things :
How many V4 renders have characters applied to them (ie are not default V4)
or
how many V4 renders have faces with realistic non-uniformity and shape
I think the OP was going for the first one. This thread has long since stopped being about the original topic and is now more about what people feel looks realistic when using v4 as your base.
OT : Dont you hate it when Windows thinks poser has crashed because its taking so long to a single bucket? The window goes all white and you cant see the render. Stupid windows.
TemplarGFX
3D Hobbyist since 1996
I use poser native units