templargfx opened this issue on Jan 08, 2013 · 182 posts
templargfx posted Sun, 20 January 2013 at 12:06 AM
I made slight adjustments to the texture strength for Project Human, and used the diffuse as the bump, other than that no settings changed. I think Ive found the sweet spot on SSS colouring.
I wish their textures were higher res. Aiko's texture is manga stylized and Im suprised it looks so good.
TemplarGFX
3D Hobbyist since 1996
I use poser native units