templargfx opened this issue on Jan 08, 2013 · 182 posts
AetherDream posted Sun, 20 January 2013 at 12:18 AM
Quote - Heres a link to the Lee Perry Smith model page.
i just find it a useful resource as the geometry & maps give such a solid base to aim at realism, given that it's derived from a 3d head scan.
Thank you so much for the link. I have been struggling myself with SSS and setups for skin in the material room.
"People who attempt define what art is or is not, are not artists"---Luminescence