Forum: Poser - OFFICIAL


Subject: Poser 2012 - benevolent bug?

Paul Francis opened this issue on Jan 21, 2013 · 6 posts


Paul Francis posted Mon, 21 January 2013 at 1:14 PM

Quote - Interesting.  It must have used the cached SSS map from the first render.  It's a shame that there's not an 'official' option to reuse the SSS map...

I think you nailed it; the second and subsequent renders reverted to the non SSS style, although if I then do a render with SSS turned on, then off, it happens again.  

Something similar used to happen with soft shadows in Bryce, years ago.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"