Forum: 3D Modeling


Subject: --> First Attempt at Modeling a Head:

cloudedInMystery opened this issue on Sep 14, 2001 ยท 13 posts


cloudedInMystery posted Fri, 14 September 2001 at 5:01 PM

Attached Link: http://www.geocities.com/susantio/head01.htm

Thanks, Logan and Teyon. I'm still gonna do some work on it (fix the cheek bones, add some teeth and eyes, and a few other things). The method I used to model this is similar to the one at the link given. It's what gave me the idea to use a sphere. Beside using the sphere, I didn't really follow the tutorial since it is for Maya. For most of the detail, I used the Drag tool. For extruding the ear, I used the Smooth Shift tool. Lastly, for the eyes, I deleted the polys around where the eye socket will go (kinda large space), then layed down points in the general shape of the eye, made them a poly, beveled them back, and then deleted the original poly and connected it to the rest of the mesh (Weld).