Ponza opened this issue on Nov 19, 1999 ยท 4 posts
Nance posted Fri, 19 November 1999 at 7:44 PM
Here's a method I had considered but have not atttempted yet. More complicated than the cloning method but once done by one of us, could be reused by all of us on any texture. Perhaps someone will give it a shot. Here's the idea: Design a Poser scene using a P3 figure and the P4 UV template as a background image. Reduce the Z-axis of the P3 figures body to 0 (or whatever the minimum is)& max out the camera's focal length to make the texture effectively 2D. Place one light front-dead-center. Align the P3 figure, with the texture you want to convert, on top of the background image of the appropriate body part. Render & Paste into background Save as keyframe in animation timeline & move to next frame. Repeat on next body part on map, hiding unnecessary body parts when aligning. When all parts are positioned save the .PZ3 & post it so I can download it. Whaddya think?