kimbersue opened this issue on Jan 13, 2013 · 208 posts
JoePublic posted Wed, 23 January 2013 at 1:45 AM Online Now!
All my figures are based on DAZ' 3rd generation content.
It has the most detailed mesh topolgy, the most sensible mapping and the cr2's aren't cluttered with Studio only stuff.
It responds well to weightmapping and morphing and with my "hybrid" high-res body/lo-res head version I think I found the perfect balance between great mesh detail and little system overhead.
I'd say whoever wants to create a successful Poser figure should copy that mesh as closely as (legally) possible.
;-)