monkeycloud opened this issue on Jan 21, 2013 ยท 66 posts
monkeycloud posted Wed, 23 January 2013 at 2:28 AM
I've deliberately exaggerated the chromatic aberration effect there, by the way.
It was set at (what I think equates to) 3% variance, either side of the (amplified) IOR of the glass.
(the Refract node base IOR is also slightly amplified, to increase the lens strength... 120% of the IOR value being used by the fresnel_blend node)