fabiana opened this issue on Jan 18, 2013 · 101 posts
maxxxmodelz posted Wed, 23 January 2013 at 10:27 PM
Quote - OK ,what's the reason ?
Quote - > Quote - In no universe would that ever be correct topology.
So you all are learning bad topology.
I would suggest not to ever Tri a mesh like that.
I'm sure she has a reason and if ANYONE knows what they're doing, Fabi does.
Laurie
Um, for one, thinking OUTSIDE the "quad".
Rethinking BIM Not everything is 4 sided. There's literally 5 good reasons I can think of offhand why you would want to triangulate a mesh; but this is POSER universe, so I digress. You realize there's at least 10 other remeshing techniques that come in handy in 3D. Not everything in 3D is intended for character animation. What about Doo-Sabin subdivision?
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.