Forum: Poser - OFFICIAL


Subject: Who is your favorite figure?

kimbersue opened this issue on Jan 13, 2013 · 208 posts


Teyon posted Wed, 23 January 2013 at 11:14 PM

Quote - I've been reading here and realized I did make a mistake. I guess if you want to be honest I'd have to say my favorite FIGURES atm are Alyson2 and Ryan2. It's true that ANastasia, Shae, REALCandy, and Tyler are all end characters... Something I tend to forget as I like to make clothing for thier body types rather than for the base figures and try to add morphs, I just really think that the differences are such that it's easier to fit the topo of the characters than put in the extra work to make morphs from the base.

Still the simple fact that you can make Characters that lok like those shows the usability of Alyson2 and Ryan2. The problem is that no one has made morph sets for them equal to V4's Morph++ and Elite morphs. This means that the Characters for those FIGURES have to be made independantly rather than by twisting dials on premade morph packs. There IS an advantage to this BTW. For years I've heard how much most of the character sets tend to have a simulair look, probably because no matter how many combinations of dials they all have the same base.

That also has it's negatives, clothing tends to need to be custom made to fit, you can;t just add the morphs and super conform. Also it is harder to make independant morphs from the ground up.

I guess the biggest difference, to me, between the poser figures and the DAZ figures including Genesis, is that DAZ has/had a team of modellers that created the morph packages for their figures that allow so many people to make characters for them (and made DAZ money since many of those morph packs are sold as add ons for more money than the Figures themselves!), while SM included a minimum of morphs in their figures and no one has really picked up the job of making additional morphs to compeat with the DAZ packs. SMs modelling team is smaller than DAZ's was before Genesis (I've heard that that internal team is smaller now but I don;t know that for a fact). It'll be interesting to see how it works out in the future if that's the case since it would seem that both companies will be on a more even footing in centering on the Programing aspect rather than the content side... I don;t know.

Sorry for the ramblings, but this is something I've been thinking about for a while...

 

Excellent point, though I do wonder at the minimum morphs comment when referring to Alyson and Ryan. Those two have a huge number of facial shaping morphs. More than any character has ever had out of the box. Now, I don't know how usefull folks find those morphs but I just wanted to point out that when it comes to number of morphs, those two are top of the list.  

As for the rest, I'm sure Darrell would love to hear this, as it's rare he gets any credit for the work that went into those characters on the forums. So thanks. :)