fabiana opened this issue on Jan 18, 2013 · 101 posts
RorrKonn posted Thu, 24 January 2013 at 1:08 AM
Quote - Um, for one, thinking OUTSIDE the "quad".
Rethinking BIM Not everything is 4 sided. There's literally 5 good reasons I can think of offhand why you would want to triangulate a mesh; but this is POSER universe, so I digress. You realize there's at least 10 other remeshing techniques that come in handy in 3D. Not everything in 3D is intended for character animation. What about Doo-Sabin subdivision?
Some of the best CGI Artist are venders here in the Poser universe.
All the app's do not have Doo–Sabin.
Wish they did.
So it would be best to use Catmull–Clark.
Catmull–Clark rule is Your mesh should all ways be 100% quads.
For character ,cars ,architecture, etc etc
Genesis is a good exsample ,D/S Studio uses or works just like Catmull–Clark.
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