Forum: Blender


Subject: Making a face morph for genesis

millighost opened this issue on Aug 29, 2011 · 104 posts


SickleYield posted Fri, 25 January 2013 at 1:23 PM

Hallo again.  I know there's been some delay, but I wanted to remark on the earlier difficulties people had.

For some reason DS4.5 will indeed show an old format .dsf morph correctly - once, just after installation.  After that the morph dial will do nothing.  One can get around that by using this script in the original way to export the .dsf.  Then load DAZ and Genesis and turn the morph to its maximum. 

Use file--save as--Support Asset--Morph Assets to save the morph.  The saved one will work properly and consistently afterward. 

This ONLY works if you do it on the FIRST loading of the morph, the one where it still dials in correctly.  I have no idea why DS4.5 can read the "unreadable" format just the one time, but I've proven it by experiment repeatedly (and you can too).